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Welcome to the 3rd Dimension. In the "real world"
everything is in three dimensions. Basically speaking,
we define our world in length, width, and depth. On
a piece of paper, or on the computer, we are confined
to 2 dimensions (or 2-D for short),
length and width.
How
long is something on a computer monitor? How high
is it on a sheet of paper? When we talk about 3-D
in regards to the computer or a flat picture, we are
talking about ways of simulating depth and volume.
The "simulation" of the 3rd dimension is often hard
to grasp for people, and I couldn't hope to explain
it fully in a short primer like this, so instead,
I'll give you some practical info about it to get
you started. For definitions of terms that
are bold, underlined, and italicized,
see the glossary
page.
 
First, let's introduce you to a computer generated
3-D object. Let's call her "Rabble"
[Figure 1]. Rabble looks as pretty as a picture, doesn't
she? Well, Rabble isn't just another pretty face,
she's actually a collection of information the computer
uses to understand what to draw for you [Figure
2]. As you see below, there's a lot more to Rabble
than it seems. Rabble's head is a 3-D object composed
of what the computer refers to as faces. A face can
be broken down into an even smaller unit called a
vertex. Vertices are basically
points in 3-dimensional space that combined, let the
computer know where a face begins and ends.
Faces are usually
made up of three vertices (sometimes four). Full 3-D
objects are made up of lots and lots of faces. The
more faces your 3-D object has, the more detailed
its shape is, and the slower your computer will go
when you're looking at it! You might say Rabble is
a LOT of pretty faces (that's a joke!)
Below
you can see that Rabble is made up of a good number
of faces (a few hundred at least) [Figure 3].
The computer can blend all these faces together and
make them look nice and smooth, and then you can add
"textures" and colors to the faces to make them resemble
surfaces in everyday life. Expert 3-D artists can
make 3-D objects so detailed, you couldn't tell them
from the real thing!
 
In the last few years, a lot of computer software
as been created that makes creating and manipulating
3-D objects extremely easy. 3-D characters are generally
collections of 3-D objects that together form a person
or creature you can pose and/or animate in a 3-D scene.
In the next sections, we'll begin to talk about how
this can be done.
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