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Evan Wallace |
How Figma’s multiplayer technology works
A peek into the homegrown solution we built as the first design tool with live collaborative editing.
Evan Wallace |
An update on plugin security
Learn about Figma's response to the security vulnerabilities that were reported in a 3rd-party library that we use for plugin security
Rudi Chen |
How to build a plugin system on the web and also sleep well at night
The solution we found helps us run Figma plugins in a safe way — i.e. not eval(UNTRUSTED_CODE).
Thomas Wright |
Figma's engineering values
We’re sharing these values as a resource for those who might be interested in joining us someday and an example for folks putting together their own team values.
Jamie Wong |
Figma, faster 🏎
Imagine the frustration of trying to pound in a nail when the hammer trails behind your hand by half a second.
Evan Wallace |
Rust in Production at Figma
How Mozilla’s new language dramatically improved our server-side performance
Karl Jiang |
Introducing: Figma to React
Using Figma's API we built a Figma to React converter. Check it out!
Daniel Furse |
Desperately seeking squircles
In a famous 1972 interview, Charles Eames answered a short sequence of fundamental questions about the nature of design.
Larry Weinberg |
Introducing: Figma Pages
The design process starts with messy brainstorms and infinite possibility, and somehow ends with finished products (when all goes well).
Dylan Field |
Figma Now Integrates with Zeplin
At Figma, we want to support systems of all stripes, so teams can collaborate using the process that works best for them.
Dylan Field |
Figma 2.0: Now with Prototyping and Developer Handoff
Big news in the Figma house today — we’re excited to finally unveil Figma 2.0.
Birunthan Mohanathas |
Introducing BrowserView for Electron
At Figma, we believe everyone should have access to design tools.
Shirley Miao |
Figma now has Guides
From the dawn of Figma time, our users have begged us for guides.
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