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SectionNode

Sections in FigJam are used to organize related objects. Sections can be created using figma.createSection.

Section properties

type: 'SECTION' [readonly]

The type of this node, represented by the string literal "SECTION"


clone(): SectionNode

Create a copy of this node. By default, the duplicate will be parented under figma.currentPage.


resizeWithoutConstraints(width: number, height: number): void

Resizes the media node without constraints.

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Base node properties

id: string [readonly]

An internal identifier for a node. Plugins typically don't need to use this since you can usually just access a node directly.

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parent: (BaseNode & ChildrenMixin) | null [readonly]

Returns the parent of this node, if any. This property is not meant to be directly edited. To reparent, see appendChild.

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name: string

The name of the layer that appears in the layers panel. This may update automatically for text layers. Returns the name of the current file on figma.root (read-only).

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removed: boolean [readonly]

Returns true if this node has been removed since it was first accessed. If your plugin stays open for a while and stores references to nodes, you should write your code defensively and check that the nodes haven't been removed by the user.

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toString(): string

Returns a string representation of the node. For debugging purposes only, do not rely on the exact output of this string in production code.

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remove(): void

Removes this node and all of its children from the document.

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setRelaunchData(data: { [command: string]: string }): void

Sets state on the node to show a button and description when the node is selected. Clears the button and description when relaunchData is {}.

info

In Figma, this shows up in the properties panel. In FigJam, this shows up in the property menu. See here for examples.

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getRelaunchData(): { [command: string]: string }

Retreives the reluanch data stored on this node using setRelaunchData


getPluginData(key: string): string

Retrieves custom information that was stored on this node or style using setPluginData. If there is no data stored for the provided key, an empty string is returned.


setPluginData(key: string, value: string): void

Lets you store custom information on any node or style, private to your plugin.

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getPluginDataKeys(): string[]

Retrieves a list of all keys stored on this node or style using using setPluginData. This enables iterating through all data stored privately on a node or style by your plugin.


getSharedPluginData(namespace: string, key: string): string

Retrieves custom information that was stored on this node or style using setSharedPluginData. If there is no data stored for the provided namespace and key, an empty string is returned.


setSharedPluginData(namespace: string, key: string, value: string): void

Lets you store custom information on any node or style, public to all plugins.

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getSharedPluginDataKeys(namespace: string): string[]

Retrieves a list of all keys stored on this node or style using setSharedPluginData. This enables iterating through all data stored in a given namespace.


x: number

The position of the node. Identical to relativeTransform[0][2].

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y: number

The position of the node. Identical to relativeTransform[1][2].

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width: number [readonly]

The width of the node. Use a resizing method to change this value.


height: number [readonly]

The height of the node. Use a resizing method to change this value.


relativeTransform: Transform

The position of a node relative to its containing parent as a Transform matrix. Not used for scaling, see width and height instead. Read the details page to understand the nuances of this property.

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absoluteTransform: Transform [readonly]

The position of a node relative to its containing page as a Transform matrix.


Scene node properties

visible: boolean

Whether the node is visible or not. Does not affect a plugin's ability to access the node.

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locked: boolean

Whether the node is locked or not, preventing certain user interactions on the canvas such as selecting and dragging. Does not affect a plugin's ability to write to those properties.

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stuckNodes: SceneNode[]

An array of nodes that are "stuck" to this node. In FigJam, stamps, highlights, and some widgets can "stick" to other nodes if they are dragged on top of another node.

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componentPropertyReferences: { [nodeProperty in 'visible' | 'characters' | 'mainComponent']: string } | null

All component properties that are attached on this node. A node can only have componentPropertyReferences if it is a component sublayer and is not nested within an instance node. Is null otherwise. The value in the key-value pair refers to the component property name as returned by componentPropertyDefinitions on the containing component or component set.


exportSettings: ReadonlyArray<ExportSettings>

List of export settings stored on the node. For help on how to change this value, see Editing Properties.


exportAsync(settings?: ExportSettings): Promise<Uint8Array>

Exports the node as an encoded image.

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children: ReadonlyArray<SceneNode> [readonly]

The list of children, sorted back-to-front. That is, the first child in the array is the bottommost layer on the screen, and the last child in the array is the topmost layer.

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appendChild(child: SceneNode): void

Adds a new child to the end of the children array. That is, visually on top of all other children.

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insertChild(index: number, child: SceneNode): void

Adds a new child at the specified index in the children array.

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findChildren(callback?: (node: SceneNode) => boolean): SceneNode[]

Searches the immediate children of this node (i.e. not including the children's children). Returns all nodes for which callback returns true.

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findChild(callback: (node: SceneNode) => boolean): SceneNode | null

Searches the immediate children of this node (i.e. not including the children's children). Returns the first node for which callback returns true.

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findAll(callback?: (node: SceneNode) => boolean): SceneNode[]

Searches this entire subtree (this node's children, its children's children, etc). Returns all nodes for which callback returns true.

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findOne(callback: (node: SceneNode) => boolean): SceneNode | null

Searches this entire subtree (this node's children, its children's children, etc). Returns the first node for which callback returns true.

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findAllWithCriteria<T extends NodeType[]>(criteria: { types: T }): Array<{ type: T[number] } & SceneNode>

Searches this entire subtree (this node's children, its children's children, etc). Returns all nodes that satisfy any of the types defined in the criteria.

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findWidgetNodesByWidgetId(widgetId: string): Array<WidgetNode>

Searches this entire subtree (this node's children, its children's children, etc). Returns all widget nodes that match the provided widgetId.

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fills: ReadonlyArray<Paint> | figma.mixed

The paints used to fill the area of the shape. For help on how to change this value, see Editing Properties.

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fillStyleId: string | figma.mixed

The id of the PaintStyle object that the fills property of this node is linked to.

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resizeWithoutConstraints(width: number, height: number): void

Resizes the node. Children of the node are never resized, even if those children have constraints. If the parent has auto-layout, causes the parent to be resized (this constraint cannot be ignored).

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