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TableNode

Tables can be used to structure your content. These nodes can be created using figma.createTable.

Table properties

type: 'TABLE' [readonly]

The type of this node, represented by the string literal "TABLE"


clone(): TableNode

Duplicates the node. By default, the duplicate will be parented under figma.currentPage.


numRows: number [readonly]

The number of rows in the table.


numColumns: number [readonly]

The number of columns in the table.


cellAt(rowIndex: number, columnIndex: number): TableCellNode

Returns the table cell node at a specific cell coordinate.

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insertRow(rowIndex: number): void

Inserts a row before the specified index.

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insertColumn(columnIndex: number): void

Inserts a column before the specified index.

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removeRow(rowIndex: number): void

Removes the row at the specified index.

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removeColumn(columnIndex: number): void

Removes the column at the specified index.

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moveRow(fromIndex: number, toIndex: number): void

Moves the row from the start index to the destination index.

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moveColumn(fromIndex: number, toIndex: number): void

Moves the column from the start index to the destination index.

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resizeRow(rowIndex: number, height: number): void

Resizes the row. Rows cannot be resized to be smaller than their minimum size.

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resizeColumn(columnIndex: number, width: number): void

Resizes the column. Columns cannot be resized to be smaller than their minimum size.

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fills: ReadonlyArray<Paint> | figma.mixed

The paints used to fill the area of the shape. For help on how to change this value, see Editing Properties.

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fillStyleId: string | figma.mixed

The id of the PaintStyle object that the fills property of this node is linked to.

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opacity: number

Opacity of the node, as shown in the Layer panel. Must be between 0 and 1.


blendMode: BlendMode

Blend mode of this node, as shown in the Layer panel. In addition to the blend modes that paints & effects support, the layer blend mode can also have the value PASS_THROUGH.


Base node properties

id: string [readonly]

An internal identifier for a node. Plugins typically don't need to use this since you can usually just access a node directly.

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parent: (BaseNode & ChildrenMixin) | null [readonly]

Returns the parent of this node, if any. This property is not meant to be directly edited. To reparent, see appendChild.

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name: string

The name of the layer that appears in the layers panel. Calling figma.root.name will return the name, read-only, of the current file.

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removed: boolean [readonly]

Returns true if this node has been removed since it was first accessed. If your plugin stays open for a while and stores references to nodes, you should write your code defensively and check that the nodes haven't been removed by the user.

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toString(): string

Returns a string representation of the node. For debugging purposes only, do not rely on the exact output of this string in production code.

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remove(): void

Removes this node and all of its children from the document.

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setRelaunchData(data: { [command: string]: string }): void

Sets state on the node to show a button and description when the node is selected. Clears the button and description when relaunchData is {}.

info

In Figma, this shows up in the properties panel. In FigJam, this shows up in the property menu. See here for examples.

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getRelaunchData(): { [command: string]: string }

Retreives the reluanch data stored on this node using setRelaunchData


getPluginData(key: string): string

Retrieves custom information that was stored on this node or style using setPluginData. If there is no data stored for the provided key, an empty string is returned.


setPluginData(key: string, value: string): void

Lets you store custom information on any node or style, private to your plugin.

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getPluginDataKeys(): string[]

Retrieves a list of all keys stored on this node or style using using setPluginData. This enables iterating through all data stored privately on a node or style by your plugin.


getSharedPluginData(namespace: string, key: string): string

Retrieves custom information that was stored on this node or style using setSharedPluginData. If there is no data stored for the provided namespace and key, an empty string is returned.


setSharedPluginData(namespace: string, key: string, value: string): void

Lets you store custom information on any node or style, public to all plugins.

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getSharedPluginDataKeys(namespace: string): string[]

Retrieves a list of all keys stored on this node or style using setSharedPluginData. This enables iterating through all data stored in a given namespace.


x: number

The position of the node. Identical to relativeTransform[0][2].

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y: number

The position of the node. Identical to relativeTransform[1][2].

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width: number [readonly]

The width of the node. Use a resizing method to change this value.


height: number [readonly]

The height of the node. Use a resizing method to change this value.


relativeTransform: Transform

The position of a node relative to its containing parent as a Transform matrix. Not used for scaling, see width and height instead. Read the details page to understand the nuances of this property.

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absoluteTransform: Transform [readonly]

The position of a node relative to its containing page as a Transform matrix.


absoluteBoundingBox: Rect | null [readonly]

The bounds of the node that does not include rendered properties like drop shadows or strokes. The x and y inside this property represent the absolute position of the node on the page.


Scene node properties

visible: boolean

Whether the node is visible or not. Does not affect a plugin's ability to access the node.

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locked: boolean

Whether the node is locked or not, preventing certain user interactions on the canvas such as selecting and dragging. Does not affect a plugin's ability to write to those properties.

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stuckNodes: SceneNode[] [readonly]

An array of nodes that are "stuck" to this node. In FigJam, stamps, highlights, and some widgets can "stick" to other nodes if they are dragged on top of another node.

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attachedConnectors: ConnectorNode[] [readonly]

An array of ConnectorNodes that are attached to a node.


componentPropertyReferences: { [nodeProperty in 'visible' | 'characters' | 'mainComponent']?: string } | null

All component properties that are attached on this node. A node can only have componentPropertyReferences if it is a component sublayer or an instance sublayer. It will be null otherwise. The value in the key-value pair refers to the component property name as returned by componentPropertyDefinitions on the containing component, component set or main component (for instances).


exportSettings: ReadonlyArray<ExportSettings>

List of export settings stored on the node. For help on how to change this value, see Editing Properties.


exportAsync(settings?: ExportSettings): Promise<Uint8Array>

exportAsync(settings: ExportSettingsSVGString): Promise<string>

Exports the node as an encoded image.

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