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Shared Node Properties

Nodes support a range of properties. Some properties are universal, some are shared between node types, and some are unique to specific node types.

On this page, you can explore properties which are available on multiple nodes. Properties appear in alphabetical order, and you can see which nodes each property is supported on.

absoluteBoundingBox: Rect | null [readonly]

The bounds of the node that does not include rendered properties like drop shadows or strokes. The x and y inside this property represent the absolute position of the node on the page.


absoluteRenderBounds: Rect | null [readonly]

The actual bounds of a node accounting for drop shadows, thick strokes, and anything else that may fall outside the node's regular bounding box defined in x, y, width, and height. The x and y inside this property represent the absolute position of the node on the page. This value will be null if the node is invisible.


absoluteTransform: Transform [readonly]

The position of a node relative to its containing page as a Transform matrix.


addComponentProperty(propertyName: string, type: ComponentPropertyType, defaultValue: string | boolean): string

Adds a new component property to this node and returns the property name with its unique identifier suffixed. This function only supports properties with type 'BOOLEAN', 'TEXT', or 'INSTANCE_SWAP' and will error if called on a 'VARIANT' property.


appendChild(child: SceneNode): void

Adds a new child to the end of the children array. That is, visually on top of all other children.

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attachedConnectors: ConnectorNode[] [readonly]

An array of ConnectorNodes that are attached to a node.


backgroundStyleId: string

[DEPRECATED]

Use fillStyleId instead.


backgrounds: ReadonlyArray<Paint>

[DEPRECATED]

Use fills instead.


blendMode: BlendMode

Blend mode of this node, as shown in the Layer panel. In addition to the blend modes that paints & effects support, the layer blend mode can also have the value PASS_THROUGH.


bottomLeftRadius: number


bottomRightRadius: number


children: ReadonlyArray<SceneNode> [readonly]

The list of children, sorted back-to-front. That is, the first child in the array is the bottommost layer on the screen, and the last child in the array is the topmost layer.

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clipsContent: boolean

Whether the frame clips its contents. That is, whether layers inside the frame are visible outside the bounds of the frame.


componentPropertyDefinitions: ComponentPropertyDefinitions [readonly]

All component properties and their default values that exist on this component set. 'VARIANT' properties will also have a list of all variant options. 'BOOLEAN', 'TEXT', and 'INSTANCE_SWAP' properties will have their names suffixed by a unique identifier starting with '#', which is helpful for quickly distinguishing multiple component properties that have the same name in the Figma UI. The entire property name should be used for all Component property-related API methods and properties.

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componentPropertyReferences: { [nodeProperty in 'visible' | 'characters' | 'mainComponent']: string } | null

All component properties that are attached on this node. A node can only have componentPropertyReferences if it is a component sublayer and is not nested within an instance node. Is null otherwise. The value in the key-value pair refers to the component property name as returned by componentPropertyDefinitions on the containing component or component set.


constrainProportions: boolean

When toggled, causes the layer to keep its proportions when the user resizes it via the properties panel.


constraints: Constraints

Constraints of this node relative to its containing FrameNode, if any.

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cornerRadius: number | figma.mixed

The number of pixels to round the corners of the object by.

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cornerSmoothing: number

A value that lets you control how "smooth" the corners are. Ranges from 0 to 1.

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counterAxisAlignItems: 'MIN' | 'MAX' | 'CENTER' | 'BASELINE'

Applicable only on auto-layout frames, ignored otherwise. Determines how the auto-layout frame’s children should be aligned in the counter axis direction.

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counterAxisSizingMode: 'FIXED' | 'AUTO'

Applicable only on auto-layout frames. Determines whether the counter axis has a fixed length (determined by the user) or an automatic length (determined by the layout engine).

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dashPattern: ReadonlyArray<number>

A list of numbers specifying alternating dash and gap lengths, in pixels.


deleteComponentProperty(propertyName: string): void

Deletes an existing component property on this node. This function only supports properties with type 'BOOLEAN', 'TEXT', or 'INSTANCE_SWAP'.


description: string

The annotation entered by the user for this style/component.

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The documentation links for this style/component.

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editComponentProperty(propertyName: string, newValue: { name?: string; defaultValue?: string | boolean }): string

Modifies the name or default value of an existing component property on this node and returns the property name with its unique identifier suffixed. This function only supports properties with type 'BOOLEAN', 'TEXT', or 'INSTANCE_SWAP'.


effectStyleId: string

The id of the EffectStyle object that the properties of this node are linked to.


effects: ReadonlyArray<Effect>

Array of effects. See Effect type. For help on how to change this value, see Editing Properties.


expanded: boolean

Whether this container is shown as expanded in the layers panel.


exportAsync(settings?: ExportSettings): Promise<Uint8Array>

Exports the node as an encoded image.

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exportSettings: ReadonlyArray<ExportSettings>

List of export settings stored on the node. For help on how to change this value, see Editing Properties.


fillGeometry: VectorPaths

An array of paths representing the object fills relative to the node.


fillStyleId: string | figma.mixed

The id of the PaintStyle object that the fills property of this node is linked to.

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fills: ReadonlyArray<Paint> | figma.mixed

The paints used to fill the area of the shape. For help on how to change this value, see Editing Properties.

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findAll(callback?: (node: SceneNode) => boolean): SceneNode[]

Searches this entire subtree (this node's children, its children's children, etc). Returns all nodes for which callback returns true.

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findAllWithCriteria<T extends NodeType[]>(criteria: { types: T }): Array<{ type: T[number] } & SceneNode>

Searches this entire subtree (this node's children, its children's children, etc). Returns all nodes that satisfy any of the types defined in the criteria.

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findChild(callback: (node: SceneNode) => boolean): SceneNode | null

Searches the immediate children of this node (i.e. not including the children's children). Returns the first node for which callback returns true.

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findChildren(callback?: (node: SceneNode) => boolean): SceneNode[]

Searches the immediate children of this node (i.e. not including the children's children). Returns all nodes for which callback returns true.

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findOne(callback: (node: SceneNode) => boolean): SceneNode | null

Searches this entire subtree (this node's children, its children's children, etc). Returns the first node for which callback returns true.

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findWidgetNodesByWidgetId(widgetId: string): Array<WidgetNode>

Searches this entire subtree (this node's children, its children's children, etc). Returns all widget nodes that match the provided widgetId.

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getPluginData(key: string): string

Retrieves custom information that was stored on this node or style using setPluginData. If there is no data stored for the provided key, an empty string is returned.


getPluginDataKeys(): string[]

Retrieves a list of all keys stored on this node or style using using setPluginData. This enables iterating through all data stored privately on a node or style by your plugin.


getPublishStatusAsync(): Promise<PublishStatus>

Gets the status of this style/component in the team library.


getRelaunchData(): { [command: string]: string }

Retreives the reluanch data stored on this node using setRelaunchData


getSharedPluginData(namespace: string, key: string): string

Retrieves custom information that was stored on this node or style using setSharedPluginData. If there is no data stored for the provided namespace and key, an empty string is returned.


getSharedPluginDataKeys(namespace: string): string[]

Retrieves a list of all keys stored on this node or style using setSharedPluginData. This enables iterating through all data stored in a given namespace.


gridStyleId: string

The id of the GridStyle object that the layoutGrids property of this node is linked to.


guides: ReadonlyArray<Guide>

Array of Guide used inside the frame. Note that each frame has its own guides, separate from the canvas-wide guides. For help on how to change this value, see Editing Properties.


handleMirroring: HandleMirroring | figma.mixed

Whether the vector handles are mirrored or independent.


height: number [readonly]

The height of the node. Use a resizing method to change this value.


horizontalPadding: number

[DEPRECATED]

Use paddingLeft and paddingRight instead.


id: string [readonly]

An internal identifier for a node. Plugins typically don't need to use this since you can usually just access a node directly.

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insertChild(index: number, child: SceneNode): void

Adds a new child at the specified index in the children array.

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isMask: boolean

Whether this node is a mask. A mask node masks its subsequent siblings.


itemReverseZIndex: boolean

Applicable only on auto-layout frames. Determines the canvas stacking order of layers in this frame. When true, the first layer will be draw on top.


itemSpacing: number

Applicable only on auto-layout frames. Determines distance between children of the frame.


key: string [readonly]

The key to use with figma.importComponentByKeyAsync, figma.importComponentSetByKeyAsync and figma.importStyleByKeyAsync. Note that while this key is present on local and published components, you can only import components that are already published.


layoutAlign: 'MIN' | 'CENTER' | 'MAX' | 'STRETCH' | 'INHERIT'

Applicable only on direct children of auto-layout frames, ignored otherwise. Determines if the layer should stretch along the parent’s counter axis. Defaults to “INHERIT”.

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layoutGrids: ReadonlyArray<LayoutGrid>

Array of LayoutGrid objects used as layout grids on this node. For help on how to change this value, see Editing Properties.


layoutGrow: number

This property is applicable only for direct children of auto-layout frames, ignored otherwise. Determines whether a layer should stretch along the parent’s primary axis. 0 corresponds to a fixed size and 1 corresponds to stretch.

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layoutMode: 'NONE' | 'HORIZONTAL' | 'VERTICAL'

Determines whether this layer uses auto-layout to position its children. Defaults to "NONE".

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layoutPositioning: 'AUTO' | 'ABSOLUTE'

This property is applicable only for direct children of auto-layout frames. Determines whether a layer's size and position should be dermined by auto-layout settings or manually adjustable.

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locked: boolean

Whether the node is locked or not, preventing certain user interactions on the canvas such as selecting and dragging. Does not affect a plugin's ability to write to those properties.

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name: string

The name of the layer that appears in the layers panel. This may update automatically for text layers. Returns the name of the current file on figma.root (read-only).

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numberOfFixedChildren: number

Determines which children of the frame are fixed children in a scrolling frame.

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opacity: number

Opacity of the node, as shown in the Layer panel. Must be between 0 and 1.


outlineStroke(): VectorNode | null

This method performs an action similar to using the "Outline Stroke" function in the editor from the right-click menu. However, this method creates and returns a new node while leaving the original intact. Returns null if the node has no strokes.


overflowDirection: OverflowDirection

Determines whether a frame will scroll in presentation mode when the frame contains content that exceed the frame's bounds. Reflects the value shown in "Overflow Behavior" in the Prototype tab.

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overlayBackground: OverlayBackground [readonly]

How this frame obscures the content under it when opened as an overlay.


overlayBackgroundInteraction: OverlayBackgroundInteraction [readonly]

How the user can interact with the content under this frame when opened as an overlay.


overlayPositionType: OverlayPositionType [readonly]

How this frame is positioned when opened as an overlay.


paddingBottom: number

Applicable only on auto-layout frames, ignored otherwise. Determines the bottom padding between the border of the frame and its children.


paddingLeft: number

Applicable only on auto-layout frames, ignored otherwise. Determines the left padding between the border of the frame and its children.


paddingRight: number

Applicable only on auto-layout frames, ignored otherwise. Determines the right padding between the border of the frame and its children.


paddingTop: number

Applicable only on auto-layout frames, ignored otherwise. Determines the top padding between the border of the frame and its children.


parent: (BaseNode & ChildrenMixin) | null [readonly]

Returns the parent of this node, if any. This property is not meant to be directly edited. To reparent, see appendChild.

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primaryAxisAlignItems: 'MIN' | 'MAX' | 'CENTER' | 'SPACE_BETWEEN'

Applicable only on auto-layout frames, ignored otherwise. Determines how the auto-layout frame’s children should be aligned in the primary axis direction.

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primaryAxisSizingMode: 'FIXED' | 'AUTO'

Applicable only on auto-layout frames. Determines whether the primary axis has a fixed length (determined by the user) or an automatic length (determined by the layout engine).

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reactions: ReadonlyArray<Reaction>

List of Reactions on this node, which includes both the method of interaction with this node in a prototype, and the behavior of that interaction. For help on how to change this value, see Editing Properties.

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relativeTransform: Transform

The position of a node relative to its containing parent as a Transform matrix. Not used for scaling, see width and height instead. Read the details page to understand the nuances of this property.

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remote: boolean [readonly]

Whether this style/component is a remote style/component that doesn't live in the file (i.e. is from the team library). Remote components are read-only: attempts to change their properties will throw.


remove(): void

Removes this node and all of its children from the document.

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removed: boolean [readonly]

Returns true if this node has been removed since it was first accessed. If your plugin stays open for a while and stores references to nodes, you should write your code defensively and check that the nodes haven't been removed by the user.

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rescale(scale: number): void

Rescales the node. This API function is the equivalent of using the Scale Tool from the toolbar.

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resize(width: number, height: number): void

Resizes the node. If the node contains children with constraints, it applies those constraints during resizing. If the parent has auto-layout, causes the parent to be resized.

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resizeWithoutConstraints(width: number, height: number): void

Resizes the node. Children of the node are never resized, even if those children have constraints. If the parent has auto-layout, causes the parent to be resized (this constraint cannot be ignored).

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rotation: number

The rotation of the node in degrees. Returns values from -180 to 180. Identical to Math.atan2(-m10, m00) in the relativeTransform matrix. When setting rotation, it will also set m00, m01, m10, m11.

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setPluginData(key: string, value: string): void

Lets you store custom information on any node or style, private to your plugin.

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setRelaunchData(data: { [command: string]: string }): void

Sets state on the node to show a button and description when the node is selected. Clears the button and description when relaunchData is {}.

info

In Figma, this shows up in the properties panel. In FigJam, this shows up in the property menu. See here for examples.

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setSharedPluginData(namespace: string, key: string, value: string): void

Lets you store custom information on any node or style, public to all plugins.

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strokeAlign: 'CENTER' | 'INSIDE' | 'OUTSIDE'

The alignment of the stroke with respect to the boundaries of the shape.

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strokeBottomWeight: number

Determines the bottom stroke weight on a rectangle node or frame-like node. Must be non-negative and can be fractional.


strokeCap: StrokeCap | figma.mixed

The decoration applied to vertices which have only one connected segment.

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strokeGeometry: VectorPaths

An array of paths representing the object strokes relative to the node. StrokeGeometry is always from the center regardless of the nodes strokeAlign.


strokeJoin: StrokeJoin | figma.mixed

The decoration applied to vertices which have two or more connected segments.

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strokeLeftWeight: number

Determines the left stroke weight on a rectangle node or frame-like node. Must be non-negative and can be fractional.


strokeMiterLimit: number

The miter limit on the stroke. This is the same as the SVG miter limit.


strokeRightWeight: number

Determines the right stroke weight on a rectangle node or frame-like node. Must be non-negative and can be fractional.


strokeStyleId: string

The id of the PaintStyle object that the strokes property of this node is linked to.


strokeTopWeight: number

Determines the top stroke weight on a rectangle node or frame-like node. Must be non-negative and can be fractional.


strokeWeight: number

The thickness of the stroke, in pixels. This value must be non-negative and can be fractional.

caution

For rectangle nodes or frame-like nodes, this property may return a stale value if the node is using individual stroke weights.

info

For rectangle nodes or frame-like nodes, individual stroke weights can be set for each side using the following properties:


strokes: ReadonlyArray<Paint>

The paints used to fill the area of the shape's strokes. For help on how to change this value, see Editing Properties.


strokesIncludedInLayout: boolean

Applicable only on auto-layout frames. Determines whether strokes are included in layout calculations. When true, auto-layout frames behave like css box-sizing: border-box.


stuckNodes: SceneNode[] [readonly]

An array of nodes that are "stuck" to this node. In FigJam, stamps, highlights, and some widgets can "stick" to other nodes if they are dragged on top of another node.

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stuckTo: SceneNode | null

If this node is stuck to another node this property returns that node or null.

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toString(): string

Returns a string representation of the node. For debugging purposes only, do not rely on the exact output of this string in production code.

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topLeftRadius: number


topRightRadius: number


variantProperties: { [property: string]: string } | null [readonly]

[DEPRECATED] This property is deprecated for instance nodes. Use componentProperties instead.

Variant properties and values for this node. Is null for nodes that are not variants.

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vectorNetwork: VectorNetwork

Exposes a complete, but more complex representation of vectors as a network of edges between vectices. See VectorNetwork.


vectorPaths: VectorPaths

Exposes a simple, but incomplete representation of vectors as path. See VectorPaths


verticalPadding: number

[DEPRECATED]

Use paddingTop and paddingBottom instead.


visible: boolean

Whether the node is visible or not. Does not affect a plugin's ability to access the node.

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width: number [readonly]

The width of the node. Use a resizing method to change this value.


x: number

The position of the node. Identical to relativeTransform[0][2].

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y: number

The position of the node. Identical to relativeTransform[1][2].

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