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Figma for UX Design 2017

BW
Brian Wood, Contributor
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Discover how to use Figma, an online UX design and collaboration tool, for projects you create or projects distributed across a team. This 2017 course begins by explaining what Figma is and how to get a Figma project started. Next, discover how to add content to your design project by working with frames, creating and editing shapes, drawing, adding and formatting text, and more. Plus, learn how to share designs using the collaboration features in Figma, bring Figma designs into Framer for prototyping, and generate assets for development.

Learning Objectives:

  • Creating a Figma project
  • Importing from Sketch
  • Working with frames and shapes
  • Adding and formatting text
  • Drawing, components, constraints, and versioning
  • Sharing, commenting, and exporting
  • Prototyping with Framer

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