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Setup Guide

This short guide will walk you through the steps needed to setup your development environment for writing and creating a simple widget for FigJam. By the end of this guide, you will have a simple counter widget that records and displays the number of times people have clicked on it.

The setup for widget development is very similar to the set up for plugin development. If you’re already familiar with Figma plugin development, feel free to skip to Create a new widget, Sample widgets, or Building widgets from scratch.

Installation

  • Visual Studio Code: Visual Studio Code can be downloaded here: https://code.visualstudio.com/.

  • Node.js and NPM: You can download Node.js here, which will include NPM: https://nodejs.org/en/download/.

  • Get the Figma desktop app: At this time, widget development and testing needs to be done using the Figma desktop app. This is because Figma needs to read your code saved as a local file. The Figma desktop app can be downloaded here: https://www.figma.com/downloads/.

    If you already have the desktop app, please make sure to update to the latest version, as several features have been added specifically in order to provide a better widget development experience.

Create a new widget

  1. Log in to your account and open the Figma desktop app

  2. You can open any existing Figma / FigJam document or create a new one.

  3. Go to Menu > Widgets > Development > New widget...

    This will bring up the "Create widget" modal to create a starter widget. Give it a name, then choose "Simple widget" in the next screen. Save the widget anywhere on disk.

Modify your widget

  1. Open the folder you just created using Visual Studio Code. Widgets are defined using multiple files and you'll want to be able to edit them all of them, so one trick is to open the folder itself rather than any of the files inside it.

  2. Install the dependencies: run npm install.

    We are installing typescript and both widget and plugin typings since a lot of the code you'll write inside of widgets will use the Figma plugin API as well as the widget API.

  3. Set up TypeScript compilation

    Compile TypeScript to JavaScript: Run the "Terminal > Run Build Task..." menu item, then select "npm: watch". This tells Visual Studio Code to compile your widget-src/code.tsx code into a dist/code.js file. It will watch for changes to *.tsx files and automatically re-generate dist/code.js each time. You will have to do this again every time you reopen Visual Studio Code.

  4. Insert your widget into the file

    Inside your FigJam file, you should be able to Go to Menu > Widgets > Development > {your_widget_name} to insert your newly created widget. The sample widget should look like a simple counter.

  5. Make some test changes

    Make some simple changes to widget-src/code.tsx to get familiar with Visual Studio Code (not code.js that's generated and gets overwritten!).

That’s it! You are now ready to create your very own widget!

Sample widgets

If you understand the fundamentals of building widgets, or you learn best by example, you can explore these widget samples on GitHub.

@figma/create-widget

If you're already familiar with widgets, we also provide a single command to help you to get started:

npm init @figma/widget

Building widgets from scratch

If you’re building your widgets from scratch, here’s a sample tsconfig.json to get you started:

tsconfig.json
{
"compilerOptions": {
"jsx": "react",
"jsxFactory": "figma.widget.h",
"jsxFragmentFactory": "figma.widget.Fragment",
"target": "es6",
"strict": true,
"typeRoots": [
"./node_modules/@types",
"./node_modules/@figma"
]
}
}

You’ll also want to install widget and plugins typings from npm

npm install --save-dev @figma/widget-typings @figma/plugin-typings