Find a virtual event that speaks to you

Join Figma’s designer advocates and customers like you as they share best practices and give an inside look into how they work.

Upcoming events

How we Jam: How Amplitude makes planning outcome-oriented, inclusive, and fun

Annual planning—it's one of the most cross-functional, critical, and downright messy endeavors that teams take on each year. For Amplitude, building great products and establishing an operating plan for success starts with aligning on a north star metric and deconstructing user journeys. Join this livestream to hear from Amplitude's Design and Product teams about how they democratize the planning process (and have fun while they're doing it) in FigJam.


Comment les équipes design qui performent, collaborent-elles RÉELLEMENT à distance?

This event is in French

Le travail à distance étant devenu la norme pour nombre d’équipes design, comment les organisations qui performent s’adaptent-elles?

C’est le thème passionnant que nous vous proposons d’explorer lors de ce nouvel épisode d’Inside The Minds, une discussion ouverte et en Live où nous aborderons sans tabous, les pièges à éviter et les recettes qui ont fait leur preuve.

Pour en parler, nous avons le plaisir d’accueillir deux managers d’expérience : Antoine Visonneau, Design director chez Yousign et auteur de Stratégies de design UX: Accélérer l'innovation et réduire l'incertitude publié chez Eyrolles, et Michael Baeyens co-fondateur de La Conf Qui Tue Le Game et Head of Design chez France TV.

Venez participer à la discussion et poser vos questions en direct jeudi 2 février, à midi.


How greater collaboration can scale design

When a UX or UI decision can impact millions of customers, it is clear that design has become a fundamental part of business strategy. This is also the reality for the financial services sector, for which the focus on design has become increasingly important in recent years.

Companies in this sector face the same challenges as other industries: they need to put the customer at the center when developing new products and services, improve collaboration between teams and bring the product including stakeholders from across the business closer together. In many companies the sphere of influence spreads wide – from designers, researchers, UX writers to engineers, product managers and more.

In this webinar, we talk to Miriam Leparoux (comdirect) and Jolene Tan-Davidovic (N26) to discuss:

1. The UX design transforms access to financial services

2. How user research impacts product decisions

3. What factors make a design team successful

4. How to measure success from a design standpoint

5. How to scale design teams

Register now

In the file: Game UI Prototyping with the Prototyper Plugin

In this livestream, Aashrey Sharma, UX Designer at Epic Games, will share how he prototypes for game design and share some principles to consider when creating game, or more broadly, focus-based navigation prototypes. He’ll also dive into the repetition involved in prototyping as a way to encourage viewers to address repetition in their work through automation.

Register today to hear about the “aha” moments that Aashrey has encountered while transitioning from designing for mobile apps to video games.


De la startup au corporate, comment scaler le Design en fonction de sa maturité ?

This event is in French

Vous êtes aux prises avec le thème du"scale" au sein de votre équipe Design? Rassurez-vous, vous n'êtes pas seul(e) : de la startup early-stage à la Digital Factory au sein d’un grand groupe, la question subsiste.

Pour plonger au cœur de ce sujet passionnant et nous éclairer, nous avons le plaisir d’accueillir deux designers de renom au parcours éloquent. Rémi Guyot, co-auteur de Discovery Discipline et Partner chez Thiga. Rémi a été CPO de Blablacar et précédemment head of UX(EMEA) chez Paypal. À ses côtés et pour lui répondre, Thomas Vidal : acting VP Digital Design chez Decathlon et membre de Thiga lui aussi. Il a été précédemment Head of Design chez Leetchi.

Ensemble et avec vous, ils exploreront le temps d’une discussion riche de débats et sans tabous différents aspects de la question :

  • Les différents âges de l’entreprise - âge des fondateurs, âge des repreneurs et âge des actionnaires - quel impact sur le scale?
  • Les pré-requis essentiels et les points bloquants auxquels il faut faire face quel que soit le contexte dans lequel s’inscrit le projet
  • Les ingrédients universels et offerts à tous pour réussir

Venez participer à la discussion et poser vos questions en direct lors de ce nouvel épisode d’Inside The Minds jeudi 16 février, à midi.


Figma for Edu Monthly Workshop: Auto Layout in Figma for Beginners

Auto-layout in Figma is a property you can add to frames and components that lets you create designs that grow to fill or shrink to fit, and reflow as their contents change. While they are designed to help designers work faster, they can be intimidating at first if you don’t understand the basics. In this session, we will introduce attendees to auto layout features, and cover some best practices and tips for designing layouts that can change with their content.

This is a beginner-level session; if you have explored Figma, and want to learn more about auto-layout, this session is for you.

Led by Figma’s Designer Advocate for Education Miguel 'Miggi' Cardona, this monthly demo is for students, educators, teachers, instructors, teaching assistants and those in the ed-tech space. See you there!


Back to Basics: Design System Grundlagen bei Celonis

This event is in German

Dieser deutsche “In the File”-Livestream mit Matthias Fritsch, Design Lead bei Celonis, bietet Einblicke in die ersten Schritte bei der Erstellung eines neuen Design Systems. Speziell gehen wir dabei auf Grundlagen wie die Erstellung von Farbpaletten bis hin zu abgestimmten Namenskonventionen ein. Matthias wird uns offen über Learnings und Fallstricke bei Celonis berichten.

In diesem Livestream erfährst du mehr über:

1. Das Erstellen einer accessibility freundlichen Farbpalette

2. Die Definition von semantischen Tokens in Zusammenarbeit mit Engineering

3. Den Einstieg in einheitliche Namenskonventionen und deren Abstimmung zwischen Design & Engineering

4. Erste Schritte und Lessons Learned bei der Mitarbeit am Design System: Contribution Model

5. Vor- und Nachteile bei der Verwendung von Plugins/Widgets

Jetzt registrieren

In the file: Concept testing for best in class product development

Your team’s goal is to build the right product the first time — and user insights from concept testing make that possible. Together, Sprig & Figma empower product and design teams to leverage user insights throughout the product development and design process to move forward with conviction. Join this livestream to hear from Sprig’s Product & Designs teams to learn actionable steps to incorporate user feedback as a core part of your design process in Figma.


From browsing to “buy now” – the ROI of UX in e-commerce

Watch this exciting discussion on-demand to learn about how Zalando and PUMA put the user first in their drive to exceed higher customer expectations. They’ll explain how behind every great user experience is a story of cross-collaboration between design, product and development teams, and a determination to make the design process more efficient.

In this video you will learn:

1. What are the key challenges facing the e-commerce sector

2. What UX strategies are driving change

3. How to measure success from a design standpoint

4. How accessibility affects design decisions

5. How the make up of the team can help e-commerce companies redesign design

Watch now and hear from the minds of world-class design leaders.

Watch now

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