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Meet the artists behind Figma’s Season 5 collection

Figma's Season 5 merch is full of surprises—smiling cubes, a tomato with arms, wooden shapes painted in gouache. We asked the eight artists behind the collection how they work, what inspires them, and what they created.

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Hero photography by Sahra Jajarmijkhayat

Every year, Figma releases a new line of merch to debut at Config

, our annual conference for people who build products. For Season 5, the Brand Studio team brought in eight artists from around the world—each with their own creative spin. "We wanted a collection with distinct angles and voices," says Gustavo Delgado, a brand designer at Figma. To get there, the team organized the collection around three creative themes:

  • Play: the joy of making without overthinking
  • Iteration: what happens when ideas build on themselves
  • Tools: the physical act of creating by hand

The Brand Studio team chose artists whose work already spoke to each theme, from Quentin Chambry’s playful, imperfect sketches and Meazo’s spontaneous, childlike characters to Ryan Carl’s iterative geometric arrangements. Together, these artists created our most eclectic collection yet.

Quentin Chambry

See more of Quentin’s work on his website and Instagram.

Location: Tokyo, Japan

Inspiration: Skateboarding and street culture, graffiti, Japanese ceramics, Tokyo pop culture

Tools: Black marker, white paper

Expression: Play

Approach: “A lot of Japanese art I admire is about repeating a movement to get the perfection out of it,” he says. True to that philosophy, Quentin fills hundreds of pages per session, letting shapes surface on their own. “With a pencil, you can erase, but with marker, there's no way back,” he says. “I want the process to feel exciting. In the end, it's a work of editing and exploring.”

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Illustration of a smiling figure holding a pen on an orange tshirtIllustration of a smiling figure holding a pen on an orange tshirt
Quentin’s smiling figure illustration on a shirt

Meazo

See more of Meazo’s work on Instagram.

Location: Leicestershire, England

Inspiration: His children's drawings, DIY illustrators, tattoo artists

Tools: An old and “clunky” drawing app on his phone

Expression: Play

Approach: “When my kids draw, it’s clear that they haven't learned to be self-critical yet, so they're not trying to be ‘good,’ they're just making things,” Meazo says. To get closer to that feeling, he deliberately works with a tool he's not great at—feeling his way through rather than trying to control it. He draws familiar, everyday things like butterflies and clocks, then gives them a twist. “I'm always trying to achieve that level of abstract and familiar,” he says. “Comforting somehow, but also slightly surreal.”

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A colorful tomato character with a smiling face and the text "time to make!" embroidered on a yellow baseball capA colorful tomato character with a smiling face and the text "time to make!" embroidered on a yellow baseball cap
Meazo's illustration of a playful tomato character on a hat

Ryan Carl

See more of Ryan’s work on his website and Instagram.

Location: New York, New York

Inspiration: Sol LeWitt's rule-based art, Josef Albers’ explorations of color, baseball cards, typography, information design

Tools: Figma

Expression: Iteration

Approach: Ryan studied philosophy and religion before getting into design, and it still shapes how he works. “I'm always searching for the logic behind a decision,” he says. “Having an understanding of the ‘why,’ and being able to explain it, is central to everything I do.” His practice takes simple geometric shapes—colorful rectangles, clusters of circles—and explores what happens when you arrange and rearrange them. He experiments with both structure and looseness, shifting one piece at a time. “You can feel something a little bit different with each little tweak,” he says.

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Colorful overlapping rectangles with the Figma logo printed on a navy tote bagColorful overlapping rectangles with the Figma logo printed on a navy tote bag
Ryan's design on a tote bag for the collection

Yi Hua Lin

See more of Yi Hua’s work on Instagram.

Location: Taipei, Taiwan

Inspiration: Hiking and diving in Taiwan, the island's mountains and sea, Indigenous culture, wildlife

Tools: Figma and Procreate

Expression: Iteration

Approach: Yi Hua Lin compares her creative process to hiking—the best part isn't reaching the summit, it's everything that happens along the way. “I’ve always been interested in the relationships between elements,” she says. “Rather than creating a single focal image, I enjoy building visuals that feel interconnected and continuously flowing, almost like a living system.”

Green and blue checkered pattern with small cloud-like shapes on a ribbed sock with blue toe and heelGreen and blue checkered pattern with small cloud-like shapes on a ribbed sock with blue toe and heel
Yi Hua’s design on a pair of socks for Season 5
A flowing blue line drawing with small brown and green accents on a beige tote bag mockupA flowing blue line drawing with small brown and green accents on a beige tote bag mockup
An early exploration mockup by Yi Hua

Suzy Chan

See more of Suzy’s work on Instagram.

Location: London, England

Inspiration: Movies (especially horror films), music, comics

Tools: Hand drawing and Figma

Expression: Iteration

Approach: Suzy is always looking for the balance: “Too digital feels less human, but too hand-drawn feels too rough.” She hand-draws elements and keeps them deliberately imperfect, then brings them into Figma. “I want my work to have the vibe of being in the process of making, rather than perfect and finished,” she says. It's a sensibility she traces back to her time in Germany, where she didn't speak the language and spent weekends at a local comic store, reading the characters’ emotions without understanding a word. Her final icon drawings for Season 5 were inspired by the '90s Windows drawing tools she grew up with.

Hand-drawn tool icons including a palette, hand, scissors, pencil, paintbrush, and an orange abstract shape scattered across a brown t-shirtHand-drawn tool icons including a palette, hand, scissors, pencil, paintbrush, and an orange abstract shape scattered across a brown t-shirt
Suzy's '90s-inspired icons on a shirt
Large yellow hand-drawn text reading "Yours for the Making" with ants climbing a ladder between the letters, on a purple t-shirt mockupLarge yellow hand-drawn text reading "Yours for the Making" with ants climbing a ladder between the letters, on a purple t-shirt mockup
An early typographic exploration by Suzy
Hand-drawn ants crawling around a yellow circle with the text "Yours for the Making" and a paintbrush, on a white t-shirt mockupHand-drawn ants crawling around a yellow circle with the text "Yours for the Making" and a paintbrush, on a white t-shirt mockup
One of Suzy’s early mockups

Mina Tabei

See more of Mina’s work on her website and Instagram.

Location: Tokyo, Japan

Inspiration: Light and shadows

Tools: Photography, digital tools

Expression: Iteration

Approach: Mina's work starts with looking at how light, materials, and surfaces interact. “I've always been interested in observing ordinary things and finding visual possibilities within them,” she says. For this project, she arranged a cluster of colorful shapes, lit them, and photographed what happened. The shadows, reflections, and color overlaps are all part of the design. She explored several directions with the team before landing on a composition that felt both simple and open-ended. The final result is a group of shapes that feel connected but leave room for interpretation—you might see something different in them every time you look.

Colorful physical shapes arranged on a white surface, including a red circle, blue disc, green rectangle, purple triangle, wooden cylinder, and green sphere, casting soft shadowsColorful physical shapes arranged on a white surface, including a red circle, blue disc, green rectangle, purple triangle, wooden cylinder, and green sphere, casting soft shadows
One of Mina’s explorations
A photograph of colorful overlapping shapes printed on the back of a black long sleeve t-shirt, with "Figma," "Season 5," "シーズン5," and "©2026" in white textA photograph of colorful overlapping shapes printed on the back of a black long sleeve t-shirt, with "Figma," "Season 5," "シーズン5," and "©2026" in white text
Mina's final design on a long sleeve tee

Tim Blann

See more of Tim’s work on his website and Instagram.

Location: London, England

Inspiration: Flea markets, pictograms, icons, street signs

Tools: Gouache paint

Expression: Tools

Approach: Tim studied game design before switching to illustration, and the influence is still there. In games, designers build a world with rules and let players loose inside it. Tim works the same way—he sets constraints for each project, decides what elements and style he's working with, then paints within those boundaries. “I like when something precise and recognizable, like an icon, is made in a way that feels childlike and spontaneous. The contrast is what makes it interesting."

Hand-painted icons including an eye, pen nib, house, cloud shape, tree, star, and cloud scattered across the back of a white t-shirtHand-painted icons including an eye, pen nib, house, cloud shape, tree, star, and cloud scattered across the back of a white t-shirt
Tim’s final collection of icons on a shirt
A collection of hand-painted icons in a childlike style, including a red car, green apple, hand, pineapple, duck, bird, birdhouse, tree, pencil, pen, paintbrush, sailboat, cloud, and two figures holding handsA collection of hand-painted icons in a childlike style, including a red car, green apple, hand, pineapple, duck, bird, birdhouse, tree, pencil, pen, paintbrush, sailboat, cloud, and two figures holding hands
Some of Tim’s initial icon explorations
A painted landscape scene in an arch shape, featuring a green tree, pink house, dark hills, a winding path, and a small moon against a warm skyA painted landscape scene in an arch shape, featuring a green tree, pink house, dark hills, a winding path, and a small moon against a warm sky
An early illustration from Tim

Jaedoo Lee

See more of Jaedoo's work on his website and Instagram.

Location: New York, New York

Inspiration: Moebius’ bold colors and angles, comic books, typography, street signage

Tools: Photoshop, Illustrator

Expression: Tools

Approach: Jaedoo compares his process to sculpting: “You have a big chunk—in my case a simple geometric shape—and you're just chipping away until something emerges.” All of his work revolves around these shapes, each one completed with shading and angles to make them look three-dimensional. He sees shapes everywhere. While traveling, he photographs street signs in other countries. “When you can't read the language, you stop seeing words and start seeing shapes,” he says. He brings that same thinking to his illustrations. Each finished form is a shape that communicates an idea without needing words.

A light blue spiraling pen illustration on the front of a gray hoodieA light blue spiraling pen illustration on the front of a gray hoodie
Jaedoo's final design on a sweatshirt
Jaedoo's reimagined Figma logo made of glossy, bulbous spheres on the back of a black crewneck, with "Figma," "©2026," and "Season 5" in white textJaedoo's reimagined Figma logo made of glossy, bulbous spheres on the back of a black crewneck, with "Figma," "©2026," and "Season 5" in white text
Jaedoo’s take on the Figma logo on a crewneck
The Figma logo reimagined as a golden three-dimensional tube, with loops and curves forming the logo shapeThe Figma logo reimagined as a golden three-dimensional tube, with loops and curves forming the logo shape
An early exploration by Jaedoo

Each artist who contributed to Season 5 brings a unique approach and style to a collection that's wide and varied, but connected by a shared focus on how things get made. “The range is what makes it work,” says Gustavo. “No two pieces look the same, but they all belong together.”

The Figma team behind Season 5:

  • Gustavo Delgado, Brand Designer
  • Jefferson Cheng, Brand Designer
  • Julia Oller, Brand Copywriter
  • Nic Lee, Ops Manager
  • Leandro Castelao, Design Manager
  • Damien Correll, VP Brand Studio
  • Jordan Scott, Manager, Community Experiences
  • Dmitri Palmer, Community Experiences Manager

Emma Webster is a writer and editor on Figma’s Story Studio team. Previously, she’s worked as a writer at Faire and Audley Travel.

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